Cannon Fodder on Game Boy Color:
War has never been so much portable fun.

Cannon Fodder, the block-busting third-person shoot ‘em up, makes its most ambitious debut to date on Game Boy Color this October. Originally created by Sensible Software for the home computer market, this is the first game to emerge from Codemasters’ ownership of Sensible, purchased in May 1999. 

The original game sold 600,000 units and is considered a classic piece of gaming culture. Now it has been so crammed into Nintendo’s handheld, complete with brand new levels and the all the frenetic gameplay, that it’s earned the tagline: War Has Never Been So Much Fun.

Players control a crack team of soldiers, dropped behind enemy lines. The helicopter moves off and all hell breaks loose. Bullets and rockets fly everywhere, as do half your men – and the mission’s only just started. 

With 72 kill-or-be-killed levels, the non-stop action delivers immense environments for players to explore and fight through, with a huge selection of hardware for maximum military mayhem including bazookas, grenades, jeeps, skidoos, tanks and helicopters.

To ensure that Cannon Fodder retains the captivating play of the computer editions, the game's original lead programmer, Julian Jameson, is leading the development. Ardent Cannon Fodder fans Steve Bruce and Matthew Miles-Griffiths take the reigns as Producer and Designer for the game, under the watchful eye of ex-Sensible supremo, Jon Hare. 

The Game Boy Color version is one of the most advanced editions of the game to date with new soldier and unit types, advanced enemy AI, enemy bosses and modernised gameplay.

Promising some of the best graphics ever seen on Game Boy Color, Cannon Fodder will utilise cutting-edge Hi-Colour technology enabling the inclusion of FMV and cut-scenes in the game. 

Cannon Fodder will launch on Game Boy Color in October.

ENDS

UK PRESS INFORMATION

Richard Eddy or Ben Le Rougetel
Rocket Media - London
Tel:	0207 437 6100 
Fax: 	0207 437 6200
Email:	info@rocketmedia.co.uk

PRESS WEB SITE

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CODEMASTERS WEB SITE

•	www.codemasters.com

| Notes to Editors:
Established in 1986, Codemasters is a leading developer and publisher of best-selling interactive entertainment products for a global audience on current and future gaming platforms and channels. This has been quite a year for Codemasters. The company is the winner of Queen’s Award For Enterprise in the Innovation category and was featured in the Sunday Times’ Fast Track taking the number two position for the highest annual profit growth at 118.97%. Furthermore, the Central Region’s Entrepreneur of The Year 2000 awards saw David Darling, Founder and Chief Executive of Codemasters, scoop both the “Overall Entrepreneur of the Year” and “Young Entrepreneur Of The Year” awards. Codemasters’ genre-leading brands include Colin McRae Rally, Touring Cars, Micro Machines/Maniacs, and LMA Manager. With an annual turnover in excess of $100 million, the company is headquartered in Southam, Warwickshire, UK where it employs over 400 staff, and maintains European operations in Germany, France, Spain, Benelux and plans to set up operations in Scandinavia. The company entered the US publishing market in 1999 and has an online gaming US-based development facility in Oakhurst, CA. More information about the company and its products is available online at www.codemasters.com.